NAM, H. W. . Design of AI-based gamification platform for effective educational service using child behavior prediction/change. Turkish Journal of Computer and Mathematics Education (TURCOMAT), [S. l.], v. 12, n. 5, p. 286–292, 2021. Disponível em: https://turcomat.org/index.php/turkbilmat/article/view/899. Acesso em: 3 may. 2024.