ET. AL., C. M. . Developing Indonesian Learning Game Applications for Elementary School Students Using the Prototyping Method. Turkish Journal of Computer and Mathematics Education (TURCOMAT), [S. l.], v. 12, n. 4, p. 918–928, 2021. Disponível em: https://turcomat.org/index.php/turkbilmat/article/view/580. Acesso em: 21 nov. 2024.